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How is the price for grains figured in farming simulator 11
How is the price for grains figured in farming simulator 11






  1. How is the price for grains figured in farming simulator 11 install#
  2. How is the price for grains figured in farming simulator 11 zip file#
  3. How is the price for grains figured in farming simulator 11 update#

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How is the price for grains figured in farming simulator 11 install#

If the mod map doesn't have a filltypes xml and is using the default game one from your install location, it's easy to fix, by dropping the filltypes xml you want to use into the maps zip folder and ideally in the same location as the map.xml file, then you need to open the map.xml file and scroll down to near the bottom where you'll find:

How is the price for grains figured in farming simulator 11 update#

Of course the mod map may already be using it's own custom filltypes xml and you are welcome to edit and change that to your liking, however note that when you save it if it's a ModHub map next time you launch the game the game will tell you the map has an update, because it will see your edit as different, don't update the map or you'll undo your edits.

how is the price for grains figured in farming simulator 11

How is the price for grains figured in farming simulator 11 zip file#

Good idea to make a carbon copy of the base XML file and store it in a safe place.Īnother thing to do, to prevent messing with the games default files, and potentially causing issues with multiplayer (I have modified many game files and vehicles files and is has not stopped me playing multiplayer but sometimes I do notice some weird things) is to create a copy of the filltypes xml and add that to the zip file of the map you are playing assuming you are playing a mod map. Maybe this is old news and just basic for most outthere, but if you want to tailor the economy to suit you maybe this will help a bit.ĮDIT: The above changes or any changes to any of these files will prevent online play. You could change pricePerLiter="0.1125" to effectively half the cost of this. So for example if you think lime is to expensive to buy but still want the to enjoy the process of liming your fields then in the same file as above you can change the price of this as well to make it a little more affordable. This also works for buying as well as selling. I set mine to "0.600" to effectively double the price of the crop when coming to sell it. Simply change the value of the pricePerLiter="*.***" value to what ever you want. XML file in notepad and Ctrl+F "Cotton" and you'll see the script that defines (amongst other things) the price per litre and mass per litre. So using cotton as the example, open up the above.

how is the price for grains figured in farming simulator 11

If your also interested.Ĭ:\Program Files (x86)\Steam\steamapps\common\Farming Simulator 19\data\maps I want what i feel is a more just reward for what is essentially an "end game" crop if your playing med/hard difficulty so ive boosted the price a bit to make it a more competitve fruit. In my case/opinion, cotton is way to cheap considering its "the new crop on the block" for fs19 and it costs a huge start up amount to get the equipment etc. I wanted to inflate or deflate crop/fuel/fertilizer prices etc without waiting for mods. This might be common knowledge but i couldnt find a thread on it so i had to dig around myself.








How is the price for grains figured in farming simulator 11